Developer Journey for digital.auto playground: Difference between revisions
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This is the developer journey for the digital.auto playground. Here, you will learn how to create a basic prototype, how to customize it, and how to create re-usable widgets - including new UX elements and new data sources. | This is the developer journey for the digital.auto playground. Here, you will learn how to create a basic prototype, how to customize it, and how to create re-usable widgets - including new UX elements and new data sources. | ||
For a general introduction of digital.auto, please click here. For the documentation of the key architectural concepts of the digital.auto playground, please click [[Documentation:_playground.digital.auto|architectural here]] | For a general introduction of digital.auto, please click [[Home: digital.auto|here]]. For the documentation of the key architectural concepts of the digital.auto playground, please click [[Documentation:_playground.digital.auto|architectural here]] | ||
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= Introduction: Creating a simple prototype with re-usable widgets = | = Introduction: Creating a simple prototype with re-usable widgets = |
Revision as of 08:57, 12 May 2023
This is the developer journey for the digital.auto playground. Here, you will learn how to create a basic prototype, how to customize it, and how to create re-usable widgets - including new UX elements and new data sources.
For a general introduction of digital.auto, please click here. For the documentation of the key architectural concepts of the digital.auto playground, please click architectural here